INSCAPE DESIGN COLLEGE
Interior Design
Programme (2008)
Qualification: Bachelor of Design
in Interior Design
SAQA Qualification ID: 48810
|
Summary of Subjects |
||
|
Year 1 · Design Principles I ·
Design Technology I ·
Influences I ·
Exposure I ·
Design Drawing I ·
Applied Design I · Skills Application I |
Year 2 · Applied Design and Technology II ·
Design Technology II ·
Technical Drawing
Tutorials II ·
Influences II · Computer Applications II · Project Management II · Law and Contract Management II ·
Experiential
Training II · Verbal Presentation Skills II |
Year 3 · Applied
Design and Theory III · Applied
Design and Technology III · Computer
Applications III · Business
Management III · Experiential
Training III · Research
Paper III · Major
Design Project III · Design
Portfolio III |
ANALYSIS
OF SYLLABUS: Bachelor of Design –
Interior Design
Year
1:
1.
DESIGN PRINCIPLES I (Visual Communication, Perceptual Studies)
1.1.
Summary of content
The following aspects of basic design knowledge and
skills are covered:
PART 01
PART 02
o
the design process with emphasis on problem
definition, research and conceptualisation
o
visual awareness
o
aesthetics
o
presentation skills
1.2
Outcomes (in addition to embedded critical cross-field
outcomes)
Upon completion
of this subject students should:
o
think and work like an interior designer – according
to the design process,
o
have developed basic conceptualisation skills
(creative problem solving skills)
and be able to
apply these practically,
o
have established sound research skills and techniques
and understand the importance of research in the design process,
o
have a thorough understanding of the design elements
and design principles and be able to apply these practically to solve design
problems in the built environment,
o
use the basic technical skills necessary to produce a
design work, and
o
have an understanding of 2-dimensional and
3-dimensional elements and their relationship to one another.
2. TECHNOLOGY
I (Technical
Drawing I, Theory of Materials I, Technical Services I, Construction Methods I)
2.1
Summary of content
o
The subject content is
provided through two formal subjects, namely, Technical Drawing I
and Materials and Manufacturing I
o
Overview of requirements of an interior designer
within the relevant industry.
o
Introduction to basic construction methods.
o
Thorough knowledge of the theory of materials,
including their properties and the manufacturing process of the products.
o
Introduction to suppliers, manufacturers and services
relevant to the interior design industry.
o
Thorough drafting skills are developed with reference
to SABS 0143
o
Introduction to National Building Regulations with
reference to SABS 0400
o
Emphasis is placed on terminology used within the
interior design and building industry.
o
A thorough understanding of proportion, scale and
perspective.
o
An introduction to Technical Services, Lighting,
Electrical and plumbing requirements and drawings and specifications.
2.2
Outcomes (in addition to embedded critical cross-field
outcomes)
Upon completion
of this subject students should:
o
Understand the requirements of an interior designer
and the relevance thereof
within the industry.
o
understand basic construction methods.
o
have a thorough knowledge of the variety of materials,
products and services
available.
o
have a thorough knowledge of the properties and
manufacturing process of the
materials
learnt.
o
have a sound knowledge of annotations and symbols
relevant to architectural
drawings.
o
be aware of National Building Regulations.
o
have acquired basic technical skill, knowledge and
terminology required by the
interior design
Industry.
3
INFLUENCES I (History and Appreciation of Art, architecture, interior design
and Furniture)
3.1
Summary of content
o
History of interior design and architecture up to but
not including the 20th Century.
o
Methodology of History of Design and architecture with
specific emphasis on factors influencing design and art at any specific time
during the timeline.
o
The information is timeline as well as paradigm
based.
3.2
Outcomes (in addition to embedded critical cross-field
outcomes)
Upon completion of this subject students should:
o
have basic knowledge of the social influences on
architecture, interior design and art,
o
have basic knowledge of the timeline of architecture,
interior design and art,
o
be able to identify buildings (interior and exterior
elements) according to characteristics and date buildings (interior and
exterior elements) according to period or paradigm,
o
be able to analyse buildings (interior and exterior
elements) by applying the methodology of interior design and architecture
History, and
o
be able to draw on their knowledge of the history of
interior design and architecture when solving interior design problems in other
subjects.
4
EXPOSURE I (This subject addresses the
seven critical crossfield outcomes that inform all
teaching and learning, including working effectively with others as a member of
a team, and/or collecting, analysing, organising and critically evaluating
information.)
4.1
Summary of content
o
Introduction to inter-disciplinary design fields and
design in general as a research strategy.
o
Exposure to the design industry:
o
the role of interior design in the economy and
society.
o
the role of a designer in industry,
o
the profile of a typical designer, and
o
job opportunities in industry.
o
Critical analysis of design and an introduction to
good versus poor design
o
Ethics
o
Visual and general awareness.
o
Contact with industry, through suppliers,
manufacturers, site visits, municipality etc.
o
Cultural,
moral and social issues that have eventual impact in the overall conceptual knowledge
base of an interior designer
o
Introduction
to social and experiential realms that encourage a secular viewpoint, and cross
disciplinary study
4.2
Outcomes (in addition to embedded critical cross-field
outcomes)
Upon completion
of this subject students should:
o
have basic understanding of industry and how it
functions,
o
have a thorough understanding of what interior design
is and why it is needed,
o
have a thorough understanding of the role and
activities of a designer in the interior design industry,
o
be able to analyse interior design critically, form
opinions about design and sustain an informed conversation about design,
o
have a basic understanding of ethical practice and
what is considered as unethical.
o
Have the ability to engage with and communicate effectively
with various groups and types of people at various levels,
5
DESIGN DRAWING I (Objective
and interpretative drawing, freehand perspective drawing, use of colour media,
model-making)
5.1
Summary of content
o
Representational drawing skills – drawing from life –
representation including observation, perspective, effects of light and shadow,
proportion and scale.
o
Composition making
o
Rendering techniques using various media.
o
Montage & collage experimentation.
o
Mounting techniques.
o
Elements of image making (mark making), texture
(surface texture of any object), shape (negative and positive shape), volume /
tone, line (expressive line).
o
Model making skills.
5.2
Outcomes (in addition to embedded critical cross-field
outcomes)
Upon completion of this subject students should:
o
have developed their representational drawing skills
thoroughly.
o
have a thorough understanding of perspective and the
effects of light and shadow.
o
understand and apply composition making successfully.
o
have experienced a variety of media and perfected a
chosen medium with which to specialise.
o
successfully mastered montage and collage
techniques to be applied to presentation work.
o
mastered various mounting techniques.
o
have a thorough knowledge of image making.
o
have mastered a variety of model making techniques.
6
APPLIED DESIGN I (Information
input and briefing, design analysis, design exploration, design solutions)
It is critically important to understand that
Inscape does not view individual subjects as discrete and freestanding. Each
subject must be seen as a related and integral part of the field of
design. As such, when subject-matter is taught, it is taught in the
context of, and integrated into Applied Design projects. Whereas learning
may be assessed within individual subjects, this is only done for practical and
logistical reasons. Subjects must be understood and, as far as possible,
assessed within the context of Applied Design projects where they become more
meaningful for the student. An additional advantage of this integration
is the reduction of duplication: more learning can occur since it occurs in the
context of integrated projects.
6.1
Summary of content
o
Realistic and challenging projects combining the skill
and knowledge acquired in the subjects: Design Basics, Technology and
Influences and Exposure and Design Drawing
o
Projects involve research, creative problem solving
and effective communication of the solution.
o
Theory and practical design of various design
applications.
o
A group project requiring collaboration by students divided
into creative teams.
o
Time management and project management.
6.2
Outcomes (in addition to embedded critical cross-field
outcomes)
Upon completion of this subject students should:
o
be able to identify, define and solve interior design
problems creatively,
o
produce exciting design solutions, reflecting the
student's passion for design,
o
demonstrate visual literacy and aesthetic sensitivity,
o
be able to work effectively according to the design
process,
o
be able to undertake relevant research: gather
information relevant to solving specific visual, communication problems,
o
demonstrate working knowledge of the design
elements and principles,
o
be able to integrate creativity and technical skill to
produce exciting compositions and 3-dimensional works, and effectively
communicate a design solution,
o
be able to solve problems independently and
confidently, without substantial reliance on the lecturer for guidance and
instruction,
o
have started developing the ability to work in
creative teams and collaborate with other designers to find solutions to
problems.
7
SKILLS APPLICATION I (A
skills based subject, equipping the learner with practical skills through media
and medium exploration, research methodologies. Includes listening and verbal
skills. )
7.1
Summary of content
o
Medium application: Gouche,
Acrylic, Water colour, Pencil
o
Replication of existing medium through visual imagery.
o
Model building: Introduction to model building
techniques, materials and equipment, basic structures, finishes and treatments.
o
Mounting skills: Appropriateness, Layout and
composition, measuring and cutting.
o
Typography: Typefaces, terminology, appropriateness
o
Rendering skills: Copic
Markers
o
Research methodology skills: Writing skills, Forming
an argument, conducting a case study.
7.2
Outcomes (in addition to embedded critical cross-field
outcomes)
Upon
completion of this subject students should:
o
have developed their drawing skills thoroughly.
o
have a thorough understanding of techniques used with
various medium.
o
understand and apply composition making successfully.
o
have experienced a variety of media and perfected a
chosen medium with which to specialise.
o
successfully mastered montage and collage techniques
to be applied to presentation work.
o
mastered various mounting techniques.
o
have a thorough knowledge of image making.
o
have mastered a variety of model making techniques.
o
Have developed a suitable and professionally
acceptable marker rendering technique.
o
Understand typography, including the appropriateness
thereof.
o
Have the ability to conduct research through various
methods including case studies, internet based research methods and literature
based research methods.
o
Have developed their writing skills and conduct of the
English language for academic purposes.
o
Have the ability to formulate an argument through the
correct use of research methodologies.
YEAR 2:
1.
APPLIED DESIGN AND
TECHNOLOGY II (Information input and briefing, design
analysis, design exploration, design solutions, philosophy, sociology,
aesthetics and a theory of design)
It is critically important to understand that
Inscape does not view individual subjects as discrete and freestanding.
Each subject must be seen as a related and integral part of the field of
design. As such, when subject-matter is taught, it is taught in the
context of, and integrated into Applied Design projects. Whereas learning
may be assessed within individual subjects, this is only done for practical and
logistical reasons. Subjects must be understood and, as far as possible,
assessed within the context of Applied Design projects where they become more
meaningful for the student. An additional advantage of this integration
is the reduction of duplication: more learning can occur since it occurs in the
context of integrated projects
.
1.1.
Summary of content
Emphasis is placed in two
separate areas, namely Applied Design II and Design Technology II. They are
delivered as two different subjects and it would be advised to be delivered by
different lecturers. The emphasis on Design development and creativity should
be encouraged in Applied Design II. In Design technology II, the resolution,
final design solution including feasibility, construction methods and choice of
materials should be addressed.
Projects simulating
projects and briefs typically encountered in industry. Although they are
less complex than industry-level work, these projects incorporate all the
aspects of the interior design process that one would encounter in industry,
including:
o
developing a problem statement, vision / goal and outcome,
o
creative solutions and stimulating interior
design,
o
exposure to a variety of needs exhibited by the
industry in, for example: hospitality design, residential design, corporate
design, retail design, furniture design, speciality design, services design,
civic design, healthcare design, etc.
o
in depth knowledge of materials & finishes,
services and construction methods is applied (knowledge acquired through the
Technology and Technical Drawing subjects),
o
reference, contextualisation and research are
emphasised,
o
effective visual communication (knowledge acquired
through the Computer Application Presentation subject).
o
many of these aspects are learned in other subjects
and integrated in Applied Design II.
1.2.
Outcomes (in addition to embedded critical cross-field
outcomes)
Upon completion of this subject students should:
o
be able to solve challenging and complex interior
design problems by deliberately and unconsciously incorporating all the aspects
of interior design, namely: creativity, visual literacy, aesthetics,
functionality, practicality, technology, relevant digital execution technology
and presentation skills,
o
integrate design principles to produce visually
exciting material,
o
demonstrate a developed visual literacy and
aesthetic sensitivity,
o
students should be able to evaluate their own
design work: students should be able to tell how effectively they have solved
any given design problem,
o
be able to design following the design process
instinctively/intuitively,
o
students should be able to design independently,
knowing whether their design solutions are successful, and be able to improve
solutions to their client’s built environment needs,
o
be able to work in creative teams and collaborate with
other designers to find solutions to problems,
o
have theoretical knowledge of a wide range of interior
design applications and the ability to design these in the context of different
client's, target audiences etc., and
o
produce a high level of finish using appropriate
technology (execution approaching industry standard).
2. DESIGN
TECHNOLOGY II (Theory of Materials II, Technical Services II, Construction Methods II,
costing and estimating, detailing and specifying materials, furniture and
fittings)
2.1.
Summary of content
An in-depth
knowledge of construction methods, including:
o
Site conditions, foundation problems and earth
drainage
o
Waterproofing of basements
o
Structural aspects – wind forces, walls,
foundations, roofs
o
Basic materials used for mortar, plaster and concrete
o
Concrete
o
Walling, including concrete masonry construction
o
Lintels
o
Floors
o
Conventional and concrete roofs
o
Rendered finishes
o
The selection of materials and protective measures for
water supply systems
o
Water supply and rainwater disposal
o
Caulks and sealants
o
Preservation and decoration of buildings
o
Drywall construction
o
The use of agreement certificates for non-conventional
or novel construction
o
Interior services
o
heating and cooling
o
acoustics
o
lighting
o
General services
o
sanitation and refuse removal,
o
electrical reticulation,
o
mechanical conveyors.
2.2 Outcomes (in addition to embedded
critical cross-field outcomes)
Upon completion of this
subject students should:
o
have a thorough knowledge of material production,
sizes, cost, installation methods, lifespan and maintenance.
o
know local and international product manufacturers and
be able to research the relevant product information.
o
be able to apply (work with) all the discussed
materials.
o
be able to make any space ergonomically sound by
controlling temperatures, sound and light levels.
o
Have a thorough knowledge of construction methods.
3
TECHNICAL DRAWING TUTORIALS II (including Working
drawings)- (delivered over semester one. (term 01 and 02))
3.1
Summary of content
o
Fully annotated plans, sections, elevations
o
Complete drawings for municipal council submission (eg: alterations and additions)
o
Details of custom designed goods, including joinery
and shop fitting, and a thorough knowledge of material use.
o
Schedules including, door and window, finishing,
furniture and lighting.
o
Electrical, reflected ceiling and lighting plans.
o
Exploded axonometrics of
detailed products or shop fitting.
o
Specifications of materials.
o
Two dimensional CAD drawing (AutoCAD Level 01 course)
3.2 Outcomes (in addition to embedded
critical cross-field outcomes)
Upon completion of this
subject students should:
o
be able to communicate their needs to the builders and
contractors accurately,
o
have a knowledge of different draughting methods to
communicate design, from site plans to small construction details,
o
be able to produce and print out CAD drawings,
o
know how the council operates and what is required for
plans to be submitted and approved.
4
INFLUENCES II (History of Art,
architecture, interior design and furniture, human ergonometric and
anthropometric studies and design evaluation.)
4.1 Summary
of content
PART 1
o
International history of interior design and
architecture from the late 19th Century to the present,
including the impact of technology.
o
History of design in general with reference to other
design disciplines including graphic and industrial design.
o
Methodology of History of Design and Architecture with
specific emphasis on factors influencing design at any specific time during the
timeline – the impact of technology, media, etc
o
The information is timeline as well as paradigm
based.
PART 2
o
Vernacular history of interior design and
architecture, including the impact of technology.
o
History of design in general with reference to other
design disciplines including graphic and industrial design.
o
Methodology of History of Design and architecture with
specific emphasis on factors influencing design at any specific time during the
timeline – the impact of technology, media, etc
o
The information is timeline as well as paradigm
based.
4.2 Outcomes (in addition to embedded
critical cross-field outcomes)
Upon completion of this
subject students should:
PART 1
o
have a basic knowledge of the influences on design
during the 20th Century (Exposure deals with current influences,
trends and industry thinking),
o
have a thorough understanding of the impact of
technology,
o
have basic knowledge of the timeline of design during
the late 19th and 20th Century,
o
be able to identify design according to
characteristics and date design and art according to period or paradigm,
o
be able to analyse any piece of design or architecture
by applying the Methodology of Design and Architectural History,
o
be able to draw on their knowledge of the history of
design and architecture when solving interior design problems in other
subjects.
PART 2
o
have a basic knowledge of the influences on local
design and architecture (Exposure deals with current influences, trends and
industry thinking),
o
have a thorough understanding of the impact of
technology,
o
have basic knowledge of the timeline of local design,
o
be able to identify design according to
characteristics and date design and architecture according to period or
paradigm,
o
be able to analyse any piece of design or architecture
by applying the Methodology of Design and Architectural History,
o
be able to draw on their knowledge of the history of
design and architecture when solving interior design problems in other
subjects.
5
COMPUTER APPLICATIONS II (delivered over
semester 2, (term 03 and 04).)
5.1 Summary
of content
Part 1 – Digital Presentation Application
o
Use of and Illustration or image editing programme
(CorelDraw/Freehand/Illustrator/Photoshop)
Part 2 – 3D Modelling
o
Three dimensional CAD drawing (AutoCAD Level 02
course) develops three dimensional model building and rendering capabilities on
computer
5.2 Outcomes (in addition to embedded
critical cross-field outcomes)
Upon completion of this subject students should:
o
be able to integrate images and other aspects from
graphic design, including type and layout, effectively, digitally
o
be aware of the potential of image making and
illustration as a means of visual communication, digitally.
o
be able to produce images and illustration using the
various illustration media while working with different themes, digitally
o
be able to compile a presentation required to indicate
to the client what the space would look like, digitally
o
be able to present ideas and concepts visually by
means of layout and presentation drawing,
6
PROJECT MANAGEMENT II
6.1 Summary
of Content
o
What is project management?
o
Project management systems
o
Schedules, network analysis and charts
o
Managers and management
o
Organizational structures
o
The business environment
o
Organizational stakeholders
o
Human Resource Management
o
Job analysis procedures
o
Feasibility studies
o
Financial management
o
Law and contract management (introduction)
6.2 Outcomes (in addition to embedded
critical cross-field outcomes)
Upon completion of this
subject students should:
o
have sound knowledge and understanding of
o
What is project management?
o
Project management systems
o
Schedules, network analysis and charts
o
Managers and management
o
Organizational structures
o
The business environment
o
Organizational stakeholders
o
Human Resource Management
o
Job analysis procedures
o
Feasibility studies
o
Financial management
o
Law and contract management (introduction)
7
LAW AND CONTRACT MANAGEMENT II
7.1 Summary
of content
Compliance with the JBCC
series 2000 Principal Building Agreement:
o
Definitions, Objectives, Documents, Design
responsibility
o
Employer’s agents, Site representative, Compliance,
Work’s risk
o
Indemnities, Works insurance, Liability insurances,
Effecting insurances
o
Insurances – govt, Security, Preparation, Access
o
Contract instructions, Setting out, Assignment
o
Nominated subcontractors, Selected contractors, Direct
contractors, Non-nominated contractors
o
Practical completion, works completion, Final
completion
o
Latent defects liability period, Sectional completion,
Revision of date, Penalty for non-completion
o
Interim payment, Adjustment to contract value,
Recovery of expense and loss
o
Final account and payment, Payment to other parties,
Settlement of disagreements
o
Contractors default, Loss and damage, Employers
default, Cessation of works
7.2 Outcomes (in addition to embedded
critical cross-field outcomes)
Upon completion
of this subject students should:
o
have a sound knowledge and understanding of the
following in compliance with the JBCC series 2000 Principal Building Agreement:
o
Definitions, Objectives, Documents, Design
responsibility
o
Employer’s agents, Site representative, Compliance,
Work’s risk
o
Indemnities, Works insurance, Liability insurances,
Effecting insurances
o
Insurances – govt, Security, Preparation, Access
o
Contract instructions, Setting out, Assignment
o
Nominated subcontractors, Selected contractors, Direct
contractors, Non-nominated contractors
o
Practical completion, works completion, Final
completion
o
Latent defects liability period, Sectional completion,
Revision of date, Penalty for non-completion
o
Interim payment, Adjustment to contract value,
Recovery of expense and loss
o
Final account and payment, Payment to other parties,
Settlement of disagreements
o
Contractors default, Loss and damage, Employers
default, Cessation of works
8
EXPERIENTIAL TRAINING II (Job Shadowing)
8.1 Summary
of content
Second year students
undertake a minimum of two days of experiential training in an interior design
or related industry business.
8.2 Outcomes (in addition to embedded
critical cross-field outcomes)
Upon completion of this subject students should:
o
have experienced the day to day running of an interior
design studio or firm,
o
be aware of all stages of the design process
(depending on the nature of the business),
o
know about attending meetings, site visits and
briefing by clients,
o
have experienced the administration side eg: answering telephones, and realising the importance of service
and friendliness to the client,
o
have an awareness of the types of working
drawings, materials selections, and presentation methods conducted within the
specific firm.
9
VERBAL PRESENTATION SKIILLS II
9.1 Summary
of content
o
HBDI Brain Quadrants
o
Self Esteem and awareness
o
Body language and eye contact
o
Structure of speeches and impromptu speeches
o
Impromptu speeches in first and second language
o
Prepared speeches
o
Impromptu debates
o
Professional dress
o
Delivering a speech in groups
o
Stress management
9.2 Outcomes (in addition to embedded
critical cross-field outcomes)
Upon completion of this subject students should:
o
Display confidence when communicating with a variety
of people
o
Display the appropriate body language and eye contact
to communicate successfully
o
Understand and apply an appropriate structure to a
prepared and impromptu speech.
o
Have the ability to manage stress and anxiety when
delivering a presentation.
o
Understand the dynamics of an individual and group
presentation and apply themselves appropriately.
YEAR 3:
1.
APPLIED DESIGN AND THEORY III (Conceptualization,
Design Process through interior design projects)
It is critically important to understand that
Inscape does not view individual subjects as discrete and freestanding. Each
subject must be seen as a related and integral part of the field of
design. As such, when subject-matter is taught, it is taught in the
context of, and integrated into Applied Design projects. Whereas learning
may be assessed within individual subjects, this is only done for practical and
logistical reasons. Subjects must be understood and, as far as possible,
assessed within the context of Applied Design projects where they become more
meaningful for the student. An additional advantage of this integration
is the reduction of duplication: more learning can occur since it occurs in the
context of integrated projects.
1.1.
Summary of content
Projects simulating typical
projects and briefs encountered in industry. Projects
approach the complexity of
industry projects. They also incorporate all the aspects of the interior design
process that one would encounter in industry, including:
o
creative solutions and exciting interior design,
o
the students are exposed to a variety of needs
displayed by the industry, for eg: hospitality
design, residential design, corporate design, retail design etc,
o
in depth knowledge of materials and construction
methods is applied (knowledge acquired through the technology and technical
drawing subjects),
o
Reference, contextualisation and research are
emphasised,
o
effective visual communication, (knowledge acquired
through the presentation subject)
o
Many of these aspects are learned in other subjects
and integrated in Applied Design III.
1.2.
Outcomes (in addition to embedded critical cross-field
outcomes)
Upon completion of this subject students should:
o
be able to solve challenging and complex interior
design problems by instinctively incorporating all the
aspects of interior design, namely creativity, visual literacy, aesthetics,
functionality, practicality, technology, relevant digital execution technology
and presentation skills,
o
integrate design principles to produce exciting visual
material,
o
demonstrate visual literacy and aesthetic sensitivity
on a professional level
o
students should be able to evaluate their own design
work – students should be able to tell how effectively they have solved any
given design problem,
o
be able to design following the design process
instinctively,
o
students should be able to design independently and
knowing whether their design solutions are effective and be able to improve
solutions their client’s built environment needs,
o
be able to work in creative teams and collaborate with
other designers to find solutions to problems,
o
have theoretical knowledge of a wide range of interior
design applications and the ability to design these in the context of different
client's, target audiences etc., and
o
produce a high level of finish using appropriate
technology (execution approaching industry standard).
2. APPLIED
DESIGN AND TECHNOLOGY III (Theory of materials, Construction methods,
Technical Services, Technical Drawing, Specifications, Professional Practice)
2.1.
Summary of content
o
Thorough understanding and knowledge of services
relevant to their specific projects
o
Thorough understanding and knowledge of materials
relevant to their specific projects
o
thorough knowledge and skill of technical drawings at
a professional level relevant to their specific project
2.2
Outcomes (in addition to embedded critical cross-field
outcomes)
Upon completion of this subject students should:
o
have a thorough knowledge of material production,
sizes, cost, installation methods, lifespan and maintenance of materials and
finishes used to enhance their design
o
know local and international product manufacturers and
be able to research the relevant product information
o
be able to apply (work with) all the discussed
materials
o
Understand the relevance and function of all
services relevant to their specific design needs.
o
Have the knowledge and skill to complete functional
working drawings for industry.
3
COMPUTER APPLICATIONS III
3.1 Summary
of content
o
Visual presentation of Applied Design, in order to
submit an excellent portfolio
o
Three dimensional CAD drawing (AutoCAD Level 02
course) develops three dimensional model building and rendering capabilities on
computer
o
Visualisation programmes (Autodesk Viz
/ Discreet 3DStudio Max) develop three dimensional model building and rendering
capabilities on computer
o
A page layout/ drawing programme equips the students
to submit documents, CVs. Rationales of the highest standards.
3.2 Outcomes (in addition to embedded
critical cross-field outcomes)
Upon completion
of this course the student should be able to:
o
Communicate his/her design and ideas to any client
both visually and verbally
o
Present mood boards expressing the character of the
design
o
Present rough hand drawn concept sketches in
professional manner (the sketches can be computer manipulated)
o
Present professionally rendered (by hand or computer
program generated) perspectives, plans and elevations
o
Motivate their ideas in well laid out and written
documents
4
BUSINESS MANAGEMENT III
4.1 Summary
of content
o
The subject is based on entrepreneurship skills and
the development thereof.
o
The course discusses starting one’s own business
through the following topics:
o
Managing the money,
o
Handling finances,
o
VAT and Income Tax,
o
Financing your business,
o
In-service training
o
Getting established,
o
Selling your product,
o
Legal matters.
4.2 Outcomes (in addition to embedded
critical cross-field outcomes)
Upon completion
of this subject students should:
o
Have an understanding of how a small business is
started and run with regards to the following aspects
o
Finances,
o
VAT and Income Tax
o
Establishing the business
o
Selling the product
o
Legal matters
5
EXPERIENTIAL TRAINING III (In-service training
or Internship)
5.1 Summary
of content
Students undertake a period
of 30 days full-time experiential training (in-service training or internship)
in a business relevant to the students’ choice of specialisation.
The lecturer determines the
appropriateness and sufficiency of experiential training to meet the learning
outcomes.
Students become fully
involved with the activities of their hosts in a real design environment:
o
the training should include exposure to all facets of
design, from sourcing work, meeting with clients, problem solving, design work,
final application, site meetings and general administration tasks.
o
the training must include analysis of good examples of
existing design work and exposure to the management of a project,
o
the work should be completed under the supervision of
a qualified designer.
Documentation
of the entire process must be recorded, both written and visual.
5.2 Outcomes (in addition to embedded
critical cross-field outcomes)
Upon completion of this
subject, students must:
o
have first hand experience of day to day operation in
industry,
o
be equipped to function in a design environment,
o
have demonstrated industry-readiness and have
developed the confidence to enter industry, and
o
be competent to undertake and manage all aspects of
design projects; from sourcing work, meeting with clients, problem solving,
design work, project management, site meetings and general administrative
duties.
6
RESEARCH PAPER III
6.1 Summary of content
Submitted in conjunction
with the Major Design Project, the Research Paper presents research of a
clearly defined scope, meeting the following academic criteria:
o
technical competence, evidence of
scholarly research, critical ability, comprehension of relevant theoretical
issues, lucidity, and coherence,
o
research based on an agreed theme, and
o
the success with which the student
sustains the theme by presenting a unified, coherent and cumulative argument.
o
Students identify a theme for their research and
submit a research proposal to the study leader for approval. Students are
guided by the leader in the preparation of the proposal.
o
Students develop the final presentation by means of
preparatory work relating to the approved theme. The preparatory work
takes the form of short research papers and a seminar.
6.2 Outcomes (in addition to embedded
critical cross-field outcomes)
Upon completion of this subject,
students should:
o
have the ability to define, professionally research
and critically evaluate an aspect of design theory relating to interior design,
o
be able to apply the above practically to solve design
related problems in the interior design and associated industries and thus
assume a leadership role within industry,
o
have made a contribution to environmental studies
within interior design.
7
MAJOR DESIGN PROJECT III
7.1 Summary
of content
This Major Design Project
represents a practical application of a solution to the design problem
statement:
o
relevant research
o
extensive conceptual work
o
full feasibility studies with reference to the
specific design
o
full presentation including electronic presentation
and model building (traditional presentation methods)
o
detailed rationale
o
full working drawings
o
full specifications and schedules
o
all relevant contractual documentation
o
full costings
7.2 Outcomes (in addition to embedded
critical cross-field outcomes)
The student demonstrates a
sound knowledge and understanding of the design process and application thereof
by submitting the following in conjunction with a Research Paper.
Upon completion of this subject, students must
be able to do the following:
o
be able to solve challenging and complex interior
design problems by incorporating all the aspects of interior design, namely:
research, creativity, visual literacy, aesthetics, relevant manual and digital
execution technology and presentation skills; at industry entry level,
o
demonstrate industry entry level visual literacy and
aesthetic sensitivity,
o
be able to evaluate their own design work - students
should be able to explain how effectively they have solved any given design
problem - this skill must approach industry standard,
o
be able to design following a design process
instinctively,
o
be able to design independently to provide reliable
design solutions that satisfy their client's needs,
o
be able to design responsibly with due
regard to ethics, environment and society,
o
be able to work in design teams similar to those
encountered in industry and collaborate with
contractors and practitioners in other disciplines to find solutions to
design problems,
o
have theoretical knowledge of a wide range of interior
design applications and the ability to design these in the context of different
client categories, at industry entry level,
o
have developed industry standard communication and
verbal presentation skills,
o
be able to produce all necessary documentation using
appropriate technology; at industry entry level, and
o
have developed the ability to manage time- and
pressure-related demands of large, challenging and multifaceted projects effectively.
8
DESIGN PORTFOLIO III
8.1 Summary
of content
o
Portfolio presentation of a selection the
student’s representative work
o
Work to be presented in physical and digital format.
8.2 Outcomes
(in
addition to those listed under critical crossfield
outcomes)
Upon completion of this submission, students
should have demonstrated that:
o
they are industry-ready and have developed the
confidence to enter industry as designer with leadership, and
o
they can work independently and employ all aspects of
interior design to solve design problems successfully.
FINAL ASSESSMENT FOR SUCCESSFUL GRADUATION FROM
THE DEGREE PROGRAMME
Requirements for the award of BACHELOR OF
DESIGN: interior design:
Students must achieve a
minimum mark of 50% for each of the following:
o
Coursework, and
o
Major Design Project; and
o
Research Paper; and
o
Portfolio.
The results are
calculated as follows:
o
Coursework: Each subject (including
Experiential Training) must be passed.
o
Major Design Project: The average of three
marks: one mark each awarded by the study leader and two subject lecturers for
the project.
o
Research Paper: The
average of two marks: one mark awarded by the study leader and one mark by an
internal moderator.
o
Design Portfolio: The average of four
marks: one lecturer, one internal moderator and two external moderators.
Duration
All the
requirements for the award of the degree must be fulfilled within a minimum of
three years and a maximum of four years.