INSCAPE DESIGN COLLEGE

 

 

Interior Design Programme (2008)

 

Qualification:  Bachelor of Design in Interior Design

SAQA Qualification ID: 48810

 

 

Summary of Subjects

 

 

Year 1

 

·    Design Principles I

·    Design Technology I

·    Influences I

·    Exposure I

·    Design Drawing I

·    Applied Design I

·    Skills Application I

 

 

Year 2

 

·    Applied Design and Technology II

·    Design Technology II

·    Technical Drawing Tutorials II

·    Influences II

·    Computer Applications II

·    Project Management II

·    Law and Contract Management II

·    Experiential Training II

·    Verbal Presentation Skills II

 

 

Year 3

 

·   Applied Design and Theory III

·   Applied Design and Technology III

·    Computer Applications III

·    Business Management III

·    Experiential Training III

·    Research Paper III

·    Major Design Project III

·    Design Portfolio III

 

 

 

 

 

 

 

 

 


 

ANALYSIS OF SYLLABUS:  Bachelor of Design – Interior Design

 

Year 1:

 

1.       DESIGN PRINCIPLES I (Visual Communication, Perceptual Studies)

1.1.              Summary of content

The following aspects of basic design knowledge and skills are covered:

 

PART 01

PART 02

o        the design process with emphasis on problem definition, research and conceptualisation

o        visual awareness

o        aesthetics

o        presentation skills

 

1.2                Outcomes (in addition to embedded critical cross-field outcomes)

Upon completion of this subject students should:

o        think and work like an interior designer – according to the design process,

o        have developed basic conceptualisation skills (creative problem solving skills)

and be able to apply these practically,

o        have established sound research skills and techniques and understand the importance of research in the design process,

o        have a thorough understanding of the design elements and design principles and be able to apply these practically to solve design problems in the built environment,

o        use the basic technical skills necessary to produce a design work, and

o        have an understanding of 2-dimensional and 3-dimensional elements and their relationship to one another.

 

2.       TECHNOLOGY I (Technical Drawing I, Theory of Materials I, Technical Services I, Construction Methods I)

2.1               Summary of content

o        The subject content is provided through two formal subjects, namely, Technical Drawing I and Materials and Manufacturing I

o        Overview of requirements of an interior designer within the relevant industry.

o        Introduction to basic construction methods.

o        Thorough knowledge of the theory of materials, including their properties and the manufacturing process of the products.

o        Introduction to suppliers, manufacturers and services relevant to the interior design industry.

o        Thorough drafting skills are developed with reference to SABS 0143

o        Introduction to National Building Regulations with reference to SABS 0400

o        Emphasis is placed on terminology used within the interior design and building industry.

o        A thorough understanding of proportion, scale and perspective.

o        An introduction to Technical Services, Lighting, Electrical and plumbing requirements and drawings and specifications.

2.2               Outcomes (in addition to embedded critical cross-field outcomes)

Upon completion of this subject students should:

o        Understand the requirements of an interior designer and the relevance thereof

 within the industry.

o        understand basic construction methods.

o        have a thorough knowledge of the variety of materials, products and services

available.

o        have a thorough knowledge of the properties and manufacturing process of the

materials learnt.

o        have a sound knowledge of annotations and symbols relevant to architectural

drawings.

o        be aware of National Building Regulations.

o        have acquired basic technical skill, knowledge and terminology required by the

interior design Industry.

 

3                    INFLUENCES I (History and Appreciation of Art, architecture, interior design and Furniture)

3.1               Summary of content

o        History of interior design and architecture up to but not including the 20th Century.

o        Methodology of History of Design and architecture with specific emphasis on factors influencing design and art at any specific time during the timeline.

o        The information is timeline as well as paradigm based.

3.2          Outcomes (in addition to embedded critical cross-field outcomes)

         Upon completion of this subject students should:

o        have basic knowledge of the social influences on architecture, interior design and art,

o        have basic knowledge of the timeline of architecture, interior design and art,

o        be able to identify buildings (interior and exterior elements) according to characteristics and date buildings (interior and exterior elements) according to period or paradigm,

o        be able to analyse buildings (interior and exterior elements) by applying the methodology of  interior design and architecture History, and

o        be able to draw on their knowledge of the history of interior design and architecture when solving interior design problems in other subjects.

 

4                    EXPOSURE I (This subject addresses the seven critical crossfield outcomes that inform all teaching and learning, including working effectively with others as a member of a team, and/or collecting, analysing, organising and critically evaluating information.)

4.1               Summary of content

o        Introduction to inter-disciplinary design fields and design in general as a research strategy.

o        Exposure to the design industry:

o        the role of interior design in the economy and society.

o        the role of a designer in industry,

o        the profile of a typical designer, and

o        job opportunities in industry.

o        Critical analysis of design and an introduction to good versus poor design

o        Ethics

o        Visual and general awareness.

o        Contact with industry, through suppliers, manufacturers, site visits, municipality etc.

o        Cultural, moral and social issues that have eventual impact in the overall conceptual knowledge base of an interior designer

o        Introduction to social and experiential realms that encourage a secular viewpoint, and cross disciplinary study

4.2               Outcomes (in addition to embedded critical cross-field outcomes)

Upon completion of this subject students should:

o        have basic understanding of industry and how it functions,

o        have a thorough understanding of what interior design is and why it is needed,

o        have a thorough understanding of the role and activities of a designer in the interior design industry,

o        be able to analyse interior design critically, form opinions about design and sustain an informed conversation about design,

o        have a basic understanding of ethical practice and what is considered as unethical.

o        Have the ability to engage with and communicate effectively with various groups and types of people at various levels,

 

5                    DESIGN DRAWING I (Objective and interpretative drawing, freehand perspective drawing, use of colour media, model-making)

5.1               Summary of content

o        Representational drawing skills – drawing from life – representation including observation, perspective, effects of light and shadow, proportion and scale.

o        Composition making

o        Rendering techniques using various media.

o        Montage & collage experimentation.

o        Mounting techniques.

o        Elements of image making (mark making), texture (surface texture of any object), shape (negative and positive shape), volume / tone, line (expressive line).

o        Model making skills.

5.2               Outcomes (in addition to embedded critical cross-field outcomes)

                  Upon completion of this subject students should:

o        have developed their representational drawing skills thoroughly.

o        have a thorough understanding of perspective and the effects of light and shadow.

o        understand and apply composition making successfully.

o        have experienced a variety of media and perfected a chosen medium with which to specialise.

o         successfully mastered montage and collage techniques to be applied to presentation work.

o        mastered various mounting techniques.

o        have a thorough knowledge of image making.

o        have mastered a variety of model making techniques.

 

6                    APPLIED DESIGN I (Information input and briefing, design analysis, design exploration, design solutions)

It is critically important to understand that Inscape does not view individual subjects as discrete and freestanding. Each subject must be seen as a related and integral part of the field of design.  As such, when subject-matter is taught, it is taught in the context of, and integrated into Applied Design projects.  Whereas learning may be assessed within individual subjects, this is only done for practical and logistical reasons.  Subjects must be understood and, as far as possible, assessed within the context of Applied Design projects where they become more meaningful for the student.  An additional advantage of this integration is the reduction of duplication: more learning can occur since it occurs in the context of integrated projects.

 

6.1               Summary of content

o        Realistic and challenging projects combining the skill and knowledge acquired in the subjects: Design Basics, Technology and Influences and Exposure and Design Drawing

o        Projects involve research, creative problem solving and effective communication of the solution.

o        Theory and practical design of various design applications.

o        A group project requiring collaboration by students divided into creative teams.

o        Time management and project management.

6.2               Outcomes (in addition to embedded critical cross-field outcomes)

                  Upon completion of this subject students should:

o        be able to identify, define and solve interior design problems creatively,

o        produce exciting design solutions, reflecting the student's passion for design,

o        demonstrate visual literacy and aesthetic sensitivity,

o        be able to work effectively according to the design process,

o        be able to undertake relevant research: gather information relevant to solving specific visual, communication problems,

o         demonstrate working knowledge of the design elements and principles,

o        be able to integrate creativity and technical skill to produce exciting compositions and 3-dimensional works, and effectively communicate a design solution,

o        be able to solve problems independently and confidently, without substantial reliance on the lecturer for guidance and instruction,

o        have started developing the ability to work in creative teams and collaborate with other designers to find solutions to problems.

 

7                    SKILLS APPLICATION I (A skills based subject, equipping the learner with practical skills through media and medium exploration, research methodologies. Includes listening and verbal skills. )

7.1               Summary of content

o        Medium application: Gouche, Acrylic, Water colour, Pencil

o        Replication of existing medium through visual imagery.

o        Model building: Introduction to model building techniques, materials and equipment, basic structures, finishes and treatments.

o        Mounting skills: Appropriateness, Layout and composition, measuring and cutting.

o        Typography: Typefaces, terminology, appropriateness

o        Rendering skills: Copic Markers

o        Research methodology skills: Writing skills, Forming an argument, conducting a case study.

 

7.2               Outcomes (in addition to embedded critical cross-field outcomes)

            Upon completion of this subject students should:

o        have developed their drawing skills thoroughly.

o        have a thorough understanding of techniques used with various medium.

o        understand and apply composition making successfully.

o        have experienced a variety of media and perfected a chosen medium with which to specialise.

o        successfully mastered montage and collage techniques to be applied to presentation work.

o        mastered various mounting techniques.

o        have a thorough knowledge of image making.

o        have mastered a variety of model making techniques.

o        Have developed a suitable and professionally acceptable marker rendering technique.

o        Understand typography, including the appropriateness thereof.

o        Have the ability to conduct research through various methods including case studies, internet based research methods and literature based research methods.

o        Have developed their writing skills and conduct of the English language for academic purposes.

o        Have the ability to formulate an argument through the correct use of research methodologies.


 

YEAR 2:

 

1.      APPLIED DESIGN AND TECHNOLOGY II (Information input and briefing, design analysis, design exploration, design solutions, philosophy, sociology, aesthetics and a theory of design)

It is critically important to understand that Inscape does not view individual subjects as discrete and freestanding.  Each subject must be seen as a related and integral part of the field of design.  As such, when subject-matter is taught, it is taught in the context of, and integrated into Applied Design projects.  Whereas learning may be assessed within individual subjects, this is only done for practical and logistical reasons.  Subjects must be understood and, as far as possible, assessed within the context of Applied Design projects where they become more meaningful for the student.  An additional advantage of this integration is the reduction of duplication: more learning can occur since it occurs in the context of integrated projects

.

1.1.              Summary of content

Emphasis is placed in two separate areas, namely Applied Design II and Design Technology II. They are delivered as two different subjects and it would be advised to be delivered by different lecturers. The emphasis on Design development and creativity should be encouraged in Applied Design II. In Design technology II, the resolution, final design solution including feasibility, construction methods and choice of materials should be addressed.

Projects simulating projects and briefs typically encountered in industry.  Although they are less complex than industry-level work, these projects incorporate all the aspects of the interior design process that one would encounter in industry, including:

o        developing a problem statement, vision / goal and outcome,

o         creative solutions and stimulating interior design,

o         exposure to a variety of needs exhibited by the industry in, for example: hospitality design, residential design, corporate design, retail design, furniture design, speciality design, services design, civic design, healthcare design, etc.

o        in depth knowledge of materials & finishes, services and construction methods is applied (knowledge acquired through the Technology and Technical Drawing subjects),

o        reference, contextualisation and research are emphasised,

o        effective visual communication (knowledge acquired through the  Computer Application Presentation subject).

o        many of these aspects are learned in other subjects and integrated in Applied Design II.

1.2.              Outcomes (in addition to embedded critical cross-field outcomes)

                  Upon completion of this subject students should:

o        be able to solve challenging and complex interior design problems by deliberately and unconsciously incorporating all the aspects of interior design, namely: creativity, visual literacy, aesthetics, functionality, practicality, technology, relevant digital execution technology and presentation skills,

o        integrate design principles to produce visually exciting material,

o         demonstrate a developed visual literacy and aesthetic sensitivity,

o         students should be able to evaluate their own design work: students should be able to tell how effectively they have solved any given design problem,

o        be able to design following the design process instinctively/intuitively,

o        students should be able to design independently, knowing whether their design solutions are successful, and be able to improve solutions to their client’s built environment needs,

o        be able to work in creative teams and collaborate with other designers to find solutions to problems,

o        have theoretical knowledge of a wide range of interior design applications and the ability to design these in the context of different client's, target audiences etc., and

o        produce a high level of finish using appropriate technology (execution approaching industry standard).

 

2.       DESIGN TECHNOLOGY II (Theory of Materials II, Technical Services II, Construction Methods II, costing and estimating, detailing and specifying materials, furniture and fittings)

2.1.              Summary of content

An in-depth knowledge of construction methods, including:

o        Site conditions, foundation problems and earth drainage

o        Waterproofing of basements

o         Structural aspects – wind forces, walls, foundations, roofs

o        Basic materials used for mortar, plaster and concrete

o         Concrete

o        Walling, including concrete masonry construction

o        Lintels

o        Floors

o         Conventional and concrete roofs

o        Rendered finishes

o        The selection of materials and protective measures for water supply systems

o        Water supply and rainwater disposal

o        Caulks and sealants

o        Preservation and decoration of buildings

o        Drywall construction

o              The use of agreement certificates for non-conventional or novel construction

o        Interior services  

o        heating and cooling

o        acoustics

o        lighting

o        General services

o        sanitation and refuse removal,

o        electrical reticulation,

o        mechanical conveyors.

2.2    Outcomes (in addition to embedded critical cross-field outcomes)

                        Upon completion of this subject students should:

o        have a thorough knowledge of material production, sizes, cost, installation methods, lifespan and maintenance.

o        know local and international product manufacturers and be able to research the relevant product information.

o        be able to apply (work with) all the discussed materials.

o        be able to make any space ergonomically sound by controlling temperatures, sound and light levels.

o        Have a thorough knowledge of construction methods.

 

3        TECHNICAL DRAWING TUTORIALS II (including Working drawings)- (delivered over semester one. (term 01 and 02))

3.1    Summary of content

o        Fully annotated plans, sections, elevations

o        Complete drawings for municipal council submission (eg: alterations and additions)

o        Details of custom designed goods, including joinery and shop fitting, and a thorough knowledge of material use.

o        Schedules including, door and window, finishing, furniture and lighting.

o        Electrical, reflected ceiling and lighting plans.

o        Exploded axonometrics of detailed products or shop fitting.

o        Specifications of materials.

o        Two dimensional CAD drawing (AutoCAD Level 01 course)

3.2    Outcomes (in addition to embedded critical cross-field outcomes)

                        Upon completion of this subject students should:

o        be able to communicate their needs to the builders and contractors accurately,

o        have a knowledge of different draughting methods to communicate design, from site plans to small construction details,

o        be able to produce and print out CAD drawings,

o        know how the council operates and what is required for plans to be submitted and approved.

 

4         INFLUENCES II (History of Art, architecture, interior design and furniture, human ergonometric and anthropometric studies and design evaluation.)

4.1    Summary of content

PART 1

o        International history of interior design and architecture from the late 19th Century  to the present, including the impact of technology.

o        History of design in general with reference to other design disciplines including graphic and industrial design.

o        Methodology of History of Design and Architecture with specific emphasis on factors influencing design at any specific time during the timeline – the impact of technology, media, etc

o        The information is timeline as well as paradigm based.

 

PART 2

o        Vernacular history of interior design and architecture, including the impact of technology.

o        History of design in general with reference to other design disciplines including graphic and industrial design.

o        Methodology of History of Design and architecture with specific emphasis on factors influencing design at any specific time during the timeline – the impact of technology, media, etc

o        The information is timeline as well as paradigm based.

 

4.2    Outcomes (in addition to embedded critical cross-field outcomes)

                        Upon completion of this subject students should:

PART 1

o        have a basic knowledge of the influences on design during the 20th Century (Exposure deals with current influences, trends and industry thinking),

o        have a thorough understanding of the impact of technology,

o        have basic knowledge of the timeline of design during the late 19th and 20th Century,

o        be able to identify design according to characteristics and date design and art according to period or paradigm,

o        be able to analyse any piece of design or architecture by applying the Methodology of Design and Architectural History,

o        be able to draw on their knowledge of the history of design and architecture when solving interior design problems in other subjects.

PART 2

o        have a basic knowledge of the influences on local design and architecture (Exposure deals with current influences, trends and industry thinking),

o        have a thorough understanding of the impact of technology,

o        have basic knowledge of the timeline of local design,

o        be able to identify design according to characteristics and date design and architecture according to period or paradigm,

o        be able to analyse any piece of design or architecture by applying the Methodology of Design and Architectural History,

o        be able to draw on their knowledge of the history of design and architecture when solving interior design problems in other subjects.

 

5         COMPUTER APPLICATIONS II (delivered over semester 2, (term 03 and 04).)

5.1    Summary of content

Part 1 – Digital Presentation Application

o        Use of and Illustration or image editing programme (CorelDraw/Freehand/Illustrator/Photoshop)

Part 2 – 3D Modelling

o        Three dimensional CAD drawing (AutoCAD Level 02 course) develops three dimensional model building and rendering capabilities on computer

5.2    Outcomes (in addition to embedded critical cross-field outcomes)

                        Upon completion of this subject students should:

o        be able to integrate images and other aspects from graphic design, including type and layout, effectively, digitally

o        be aware of the potential of image making and illustration as a means of visual communication, digitally.

o        be able to produce images and illustration using the various illustration media while working with different themes, digitally

o        be able to compile a presentation required to indicate to the client what the space would look like, digitally

o        be able to present ideas and concepts visually by means of layout and presentation drawing,

 

6        PROJECT MANAGEMENT II

6.1    Summary of Content

o        What is project management?

o        Project management systems

o        Schedules, network analysis and charts

o        Managers and management

o        Organizational structures

o        The business environment

o        Organizational stakeholders

o        Human Resource Management

o        Job analysis procedures

o        Feasibility studies

o        Financial management

o        Law and contract management (introduction)

 

6.2    Outcomes (in addition to embedded critical cross-field outcomes)

Upon completion of this subject students should:

o        have sound knowledge and understanding of

o        What is project management?

o        Project management systems

o        Schedules, network analysis and charts

o        Managers and management

o         Organizational structures

o        The business environment

o        Organizational stakeholders

o        Human Resource Management

o        Job analysis procedures

o        Feasibility studies

o        Financial management

o        Law and contract management (introduction)

 

7         LAW AND CONTRACT MANAGEMENT II

7.1    Summary of content

Compliance with the JBCC series 2000 Principal Building Agreement:

o        Definitions, Objectives, Documents, Design responsibility

o        Employer’s agents, Site representative, Compliance, Work’s risk

o        Indemnities, Works insurance, Liability insurances, Effecting insurances

o        Insurances – govt, Security, Preparation, Access

o         Contract instructions, Setting out, Assignment

o        Nominated subcontractors, Selected contractors, Direct contractors, Non-nominated contractors

o        Practical completion, works completion, Final completion

o        Latent defects liability period, Sectional completion, Revision of date, Penalty for non-completion

o        Interim payment, Adjustment to contract value, Recovery of expense and loss

o        Final account and payment, Payment to other parties, Settlement of disagreements

o        Contractors default, Loss and damage, Employers default, Cessation of works

7.2    Outcomes (in addition to embedded critical cross-field outcomes)

Upon completion of this subject students should:

o        have a sound knowledge and understanding of the following in compliance with the JBCC series 2000 Principal Building Agreement:

o        Definitions, Objectives, Documents, Design responsibility

o        Employer’s agents, Site representative, Compliance, Work’s risk

o        Indemnities, Works insurance, Liability insurances, Effecting insurances

o        Insurances – govt, Security, Preparation, Access

o        Contract instructions, Setting out, Assignment

o        Nominated subcontractors, Selected contractors, Direct contractors, Non-nominated contractors

o        Practical completion, works completion, Final completion

o        Latent defects liability period, Sectional completion, Revision of date, Penalty for non-completion

o        Interim payment, Adjustment to contract value, Recovery of expense and loss

o        Final account and payment, Payment to other parties, Settlement of disagreements

o        Contractors default, Loss and damage, Employers default, Cessation of works

 

8         EXPERIENTIAL TRAINING II (Job Shadowing)

8.1    Summary of content

Second year students undertake a minimum of two days of experiential training in an interior design or related industry business.

8.2    Outcomes (in addition to embedded critical cross-field outcomes)

                  Upon completion of this subject students should:

o        have experienced the day to day running of an interior design studio or firm,

o        be aware of all stages of the design process (depending on the nature of the business),

o        know about attending meetings, site visits and briefing by clients,

o        have experienced the administration side eg: answering telephones, and realising the importance of service and friendliness to the client,

o        have an awareness of the types of  working drawings, materials selections, and presentation methods conducted within the specific firm.

 

9         VERBAL PRESENTATION SKIILLS II

9.1    Summary of content

o        HBDI Brain Quadrants

o        Self Esteem and awareness

o        Body language and eye contact

o        Structure of speeches and impromptu speeches

o        Impromptu speeches in first and second language

o        Prepared speeches

o        Impromptu debates

o        Professional dress

o        Delivering a speech in groups

o        Stress management

9.2    Outcomes (in addition to embedded critical cross-field outcomes)

                  Upon completion of this subject students should:

o        Display confidence when communicating with a variety of people

o        Display the appropriate body language and eye contact to communicate successfully

o        Understand and apply an appropriate structure to a prepared and impromptu speech.

o        Have the ability to manage stress and anxiety when delivering a presentation.

o        Understand the dynamics of an individual and group presentation and apply themselves appropriately.


YEAR 3:

 

1.       APPLIED DESIGN AND THEORY III (Conceptualization, Design Process through interior design projects)

It is critically important to understand that Inscape does not view individual subjects as discrete and freestanding. Each subject must be seen as a related and integral part of the field of design.  As such, when subject-matter is taught, it is taught in the context of, and integrated into Applied Design projects.  Whereas learning may be assessed within individual subjects, this is only done for practical and logistical reasons.  Subjects must be understood and, as far as possible, assessed within the context of Applied Design projects where they become more meaningful for the student.  An additional advantage of this integration is the reduction of duplication: more learning can occur since it occurs in the context of integrated projects.

 

1.1.              Summary of content

 

Projects simulating typical projects and briefs encountered in industry. Projects

approach the complexity of industry projects. They also incorporate all the aspects of the interior design process that one would encounter in industry, including:

o        creative solutions and exciting interior design,

o        the students are exposed to a variety of needs displayed by the industry, for eg: hospitality design, residential design, corporate design, retail design etc,

o        in depth knowledge of materials and construction methods is applied (knowledge acquired through the technology and technical drawing subjects),

o        Reference, contextualisation and research are emphasised,

o        effective visual communication, (knowledge acquired through the presentation subject)

o        Many of these aspects are learned in other subjects and integrated in Applied Design III.

1.2.              Outcomes (in addition to embedded critical cross-field outcomes)

                  Upon completion of this subject students should:

o        be able to solve challenging and complex interior design problems by instinctively incorporating all    the aspects of interior design, namely creativity, visual literacy, aesthetics, functionality, practicality, technology, relevant digital execution technology and presentation skills,

o        integrate design principles to produce exciting visual material,

o        demonstrate visual literacy and aesthetic sensitivity on a professional level

o        students should be able to evaluate their own design work – students should be able to tell how effectively they have solved any given design problem,

o        be able to design following the design process instinctively,

o        students should be able to design independently and knowing whether their design solutions are effective and be able to improve solutions their client’s built environment needs,

o        be able to work in creative teams and collaborate with other designers to find solutions to problems,

o        have theoretical knowledge of a wide range of interior design applications and the ability to design these in the context of different client's, target audiences etc., and

o        produce a high level of finish using appropriate technology (execution approaching industry standard).

 

2.      APPLIED DESIGN AND TECHNOLOGY III (Theory of materials, Construction methods, Technical Services, Technical Drawing, Specifications, Professional Practice)

2.1.              Summary of content

o        Thorough understanding and knowledge of  services relevant to their specific projects

o        Thorough understanding and knowledge of materials relevant to their specific projects

o        thorough knowledge and skill of technical drawings at a professional level relevant to their specific project

2.2                Outcomes (in addition to embedded critical cross-field outcomes)

                  Upon completion of this subject students should:

o        have a thorough knowledge of material production, sizes, cost, installation methods, lifespan and maintenance of materials and finishes used to enhance their design

o        know local and international product manufacturers and be able to research the relevant product information

o        be able to apply (work with) all the discussed materials

o        Understand the relevance and function of  all services relevant to their specific design needs.

o        Have the knowledge and skill to complete functional working drawings for industry.

 

3        COMPUTER APPLICATIONS III

3.1    Summary of content

o        Visual presentation of Applied Design, in order to submit an excellent portfolio

o        Three dimensional CAD drawing (AutoCAD Level 02 course) develops three dimensional model building and rendering capabilities on computer

o        Visualisation programmes (Autodesk Viz / Discreet 3DStudio Max) develop three dimensional model building and rendering capabilities on computer

o        A page layout/ drawing programme equips the students to submit documents, CVs. Rationales of the highest standards.

3.2    Outcomes (in addition to embedded critical cross-field outcomes)

Upon completion of this course the student should be able to:

o        Communicate his/her design and ideas to any client both visually and verbally

o        Present mood boards expressing the character of the design

o        Present rough hand drawn concept sketches in professional manner (the sketches can be computer manipulated)

o        Present professionally rendered (by hand or computer program generated) perspectives, plans and elevations

o        Motivate their ideas in well laid out and written documents

 

4        BUSINESS MANAGEMENT III

4.1    Summary of content

o        The subject is based on entrepreneurship skills and the development thereof.

o        The course discusses starting one’s own business through the following topics:

o        Managing the money,

o        Handling finances,

o        VAT and Income Tax,

o        Financing your business,

o        In-service training

o        Getting established,

o        Selling your product,

o        Legal matters.

4.2    Outcomes (in addition to embedded critical cross-field outcomes)

Upon completion of this subject students should:

o        Have an understanding of how a small business is started and run with regards to the following aspects

o        Finances,

o        VAT and Income Tax

o        Establishing the business

o        Selling the product

o        Legal matters

 

5        EXPERIENTIAL TRAINING III (In-service training or Internship)

5.1    Summary of content

Students undertake a period of 30 days full-time experiential training (in-service training or internship) in a business relevant to the students’ choice of specialisation.

The lecturer determines the appropriateness and sufficiency of experiential training to meet the learning outcomes.

Students become fully involved with the activities of their hosts in a real design environment:

o        the training should include exposure to all facets of design, from sourcing work, meeting with clients, problem solving, design work, final application, site meetings and general administration tasks.

o        the training must include analysis of good examples of existing design work and exposure to the management of a project,

o        the work should be completed under the supervision of a qualified designer.

Documentation of the entire process must be recorded, both written and visual.

5.2    Outcomes (in addition to embedded critical cross-field outcomes)

                        Upon completion of this subject, students must:

o        have first hand experience of day to day operation in industry,

o        be equipped to function in a design environment,

o        have demonstrated industry-readiness and have developed the confidence to enter industry, and

o        be competent to undertake and manage all aspects of design projects; from sourcing work, meeting with clients, problem solving, design work, project management, site meetings and general administrative duties.

 

6        RESEARCH PAPER III

6.1    Summary of content

Submitted in conjunction with the Major Design Project, the Research Paper presents research of a clearly defined scope, meeting the following academic criteria:

o        technical competence, evidence of scholarly research, critical ability, comprehension of relevant theoretical issues, lucidity, and coherence,

o        research based on an agreed theme, and

o        the success with which the student sustains the theme by presenting a unified, coherent and cumulative argument.

o        Students identify a theme for their research and submit a research proposal to the study leader for approval.  Students are guided by the leader in the preparation of the proposal.

o        Students develop the final presentation by means of preparatory work relating to the approved theme.  The preparatory work takes the form of short research papers and a seminar.

6.2    Outcomes (in addition to embedded critical cross-field outcomes)

                  Upon completion of this subject, students should:

o        have the ability to define, professionally research and critically evaluate an aspect of design theory relating to interior design,

o        be able to apply the above practically to solve design related problems in the interior design and associated industries and thus assume a leadership role within industry,

o        have made a contribution to environmental studies within interior design.

 

7        MAJOR DESIGN PROJECT III

7.1    Summary of content

This Major Design Project represents a practical application of a solution to the design problem statement:

o        relevant research

o        extensive conceptual work

o        full feasibility studies with reference to the specific design

o        full presentation including electronic presentation and model building (traditional presentation methods)

o        detailed rationale

o        full working drawings

o        full specifications and schedules

o        all relevant contractual documentation

o        full costings

7.2    Outcomes (in addition to embedded critical cross-field outcomes)

The student demonstrates a sound knowledge and understanding of the design process and application thereof by submitting the following in conjunction with a Research Paper.

                  Upon completion of this subject, students must be able to do the following:

o        be able to solve challenging and complex interior design problems by incorporating all the aspects of interior design, namely: research, creativity, visual literacy, aesthetics, relevant manual and digital execution technology and presentation skills; at industry entry level,

o        demonstrate industry entry level visual literacy and aesthetic sensitivity,

o        be able to evaluate their own design work - students should be able to explain how effectively they have solved any given design problem - this skill must approach industry standard,

o        be able to design following a design process instinctively,

o        be able to design independently to provide reliable design solutions that satisfy their client's needs,

o        be able to design responsibly with due regard to ethics, environment and society,

o        be able to work in design teams similar to those encountered in industry and collaborate with contractors and practitioners in other disciplines to find solutions to design problems,

o        have theoretical knowledge of a wide range of interior design applications and the ability to design these in the context of different client categories, at industry entry level,

o        have developed industry standard communication and verbal presentation skills,

o        be able to produce all necessary documentation using appropriate technology; at industry entry level, and

o        have developed the ability to manage time- and pressure-related demands of large, challenging and multifaceted projects effectively.

 

8        DESIGN PORTFOLIO III

8.1    Summary of content

o        Portfolio presentation of a selection the student’s representative work

o        Work to be presented in physical and digital format.

8.2    Outcomes (in addition to those listed under critical crossfield outcomes)

                  Upon completion of this submission, students should have demonstrated that:

o        they are industry-ready and have developed the confidence to enter industry as designer with leadership, and

o        they can work independently and employ all aspects of interior design to solve design problems successfully.

 

 

 

 

 

 

 

FINAL ASSESSMENT FOR SUCCESSFUL GRADUATION FROM THE DEGREE PROGRAMME

 

Requirements for the award of BACHELOR OF DESIGN: interior design:

Students must achieve a minimum mark of 50% for each of the following:

o        Coursework, and

o        Major Design Project; and

o        Research Paper; and

o        Portfolio.

The results are calculated as follows:

o        Coursework:  Each subject (including Experiential Training) must be passed.

o        Major Design Project:  The average of three marks: one mark each awarded by the study leader and two subject lecturers for the project.

o        Research Paper:  The average of two marks: one mark awarded by the study leader and one mark by an internal moderator.

o        Design Portfolio:  The average of four marks: one lecturer, one internal moderator and two external moderators.

 Duration

All the requirements for the award of the degree must be fulfilled within a minimum of three years and a maximum of four years.